THE BIG ONE
This week, Blender 5.2 LTS dropped a game-changing update for 2D artists—introducing the Delaunay Fill Algorithm. This new feature replaces the traditional pixel-based flood fill with a more sophisticated geometric solver, allowing for cleaner fills and better control over your 2D artwork. If you’re teaching or learning 2D animation in Blender, this is a must-try! It opens up new possibilities for creating complex shapes and designs with less hassle. For your students, mastering this tool could significantly enhance their workflow and creativity. Dive into the full details here.
QUICK HITS
1. Goodbye BlenderKit, hello Blendkit! The Blender Foundation is rebranding BlenderKit to Blendkit. This move aims to avoid confusion with proprietary tools and ensures users are aware of what’s officially supported. It’s a great time to clarify resources for your students! Read more here.
2. Hard Surface Sculpting Free Lesson Jan van den Hemel offers a free lesson on creating tiling displacement maps in his Hard Surface Sculpting course. This is a fantastic resource for students looking to enhance their modeling skills without spending a dime! Check it out here.
3. Procedural Picnic Blanket Fabric Material Ever wanted to create a realistic picnic blanket texture? This Blender tutorial walks you through making a procedural fabric material that can be a great addition to your project. It’s perfect for students to practice their material creation skills! Learn how here.
4. Easiest Modeling Technique Jan van den Hemel shares his Double Subdivision method for creating all-quads base meshes quickly. This technique is great for students who want to streamline their modeling process. It’s practical and easy to apply! Discover the method here.
5. Online Course: Cosmograms & Personal Worldbuilding Gray Area is running a 10-week online course on 3D modeling focused on personal worldbuilding in Blender. This could be an excellent opportunity for students to explore their creativity while learning practical modeling skills! Sign up here.
ONE THING TO TRY
This week, try experimenting with Blender 5.2’s new Grease Pencil fill. Spend some time creating different shapes and designs using the Delaunay Fill Algorithm, and see how it changes your workflow. It’s a fun way to get familiar with this powerful new tool!
SIGN-OFF
I’m excited to see how these updates impact your projects! If you try any of these techniques or resources, I’d love to hear about your experiences. Happy blending!