Render Weekly

The latest in rendering technologies. | 2026-06-14

The Big One

This week, Richard Yot released a fantastic guide on Fields in Blender’s Geometry Nodes. If you’re a Blender user, this is a game-changer! Understanding Fields is essential for navigating selections and data manipulation in your projects. This technique can significantly streamline your workflow, enabling more complex and efficient designs without getting bogged down in tedious processes. As educators, we should encourage students to embrace these nodes, as they can lead to more creative outcomes with less effort. Dive into this guide, experiment with Fields, and see how they can elevate your projects.

Quick Hits

A Quick Guide to Fields in Blender’s Geometry Nodes - Richard Yot’s clear explanation sheds light on this fundamental concept in Blender. Knowing how to manipulate Fields can improve your efficiency and creativity. Students should definitely check this out! Read more.

Best of Blender Artists: 2026-24 - Check out this week’s highlights from the Blender Artists forum, showcasing stunning works from the community. It’s always inspiring to see what fellow artists create and can motivate your students to push their boundaries. Explore the artworks.

2D Face Rig Making Course for Blender - Mumu Mundo has updated their course on creating a 2D face rig with procedural textures. This is perfect for those looking to blend 2D and 3D techniques in their projects. Rigging is a vital skill for animation, so consider sharing this resource with your students! Discover the course.

Lo-fi Styled Rainy Phone Booth - A beautifully crafted scene that showcases the use of Blender’s Grease Pencil for details. This project highlights the versatility of Blender and can serve as a great case study for your students. View the project.

June Contest: Abyss - The theme for this month’s Blender contest is “Abyss.” It’s a great opportunity for students to explore their creativity and participate in the community. Encourage them to submit their work and get feedback! Join the contest.

One Thing to Try

This week, experiment with Geometry Nodes in Blender. Start by creating a simple object and applying Fields to manipulate its shape or attributes. It’s a great way to get hands-on experience and see the immediate impact of this powerful feature.

Sign-off

That’s it for this week! I’m excited to see how you apply these new techniques in your work. Feel free to reply and share your thoughts or any projects you're working on!

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